|Jana Hoffard, Anastasia Pomelova|
|Supervisor:||Prof. Gudrun Klinker|
The goal of our project was to combine the Occulus head mounted display with a leap motion and a ZED mini camera to enable a more intuitive and immersive game experience. We implemented a base defence game similar to Plants Vs. Zombies where the player could walk around the board and defend his/her base with plants against insects. The player has to place different types of plants to defend the base against the approaching enemy types via intuitive motions like actual grabbing.
|Hand UI with currency display and available plants||Placing plants|
|Updrading via can & display of upgrade cost||Deleting via can & display of plant health|
Posters and Presentations