|Supervisor:||Prof. Gudrun Klinker|
In the billion dollar mobile games industry, games are designed to be sticky through a serious of obfuscated psychological mechanisms that may take advantage of the players. Additionally, there appears to be another forecast for a newcomer in the mobile industry: mobile VR. This bachelors thesis analyses some of the most successful "sticky" games and deconstructs them with theories grounded in behavioral psychology. Additionally, these mechanics will be applied to the mobile VR to help mitigate some of the early skeptics concerns with the trend.
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