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You want buzzwords? Here you go: VR! Motion tracking! Coop! Online multiplayer! Exciting dungeon crawler rogue-like thing game! Machine learning! (okay no ML, it's just #hype right now)

Final game build: Hikari no tō (2.0a Final) (as either .7z or .zip through Google Drive Share)

Final project document:

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nameProject Notebook Full.pdf
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*early concept only, digitally "enhanced", does not represent ingame footage

In all seriousness though, here's an overview:

Summarized in one sentence, the game is a cooperative networked dungeon crawler enriched with native virtual reality support.

The main objective is to create a cooperative dungeon crawler with VR and rogue-like elements. During a game, up to four Diablo-like crawlers must work together to survive and work their way through a procedurally generated dungeon, supported by a dungeon master. The dungeon master is a god-like entity that can observe and influence the dungeon from a giant’s VR perspective as well guide and support the other players. The crawlers and the master working alongside each other to achieve a common goal implements the “Together” theme for this project.

Milestone #1: Game Pitch


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nameGame Idea Proposal.pdf
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namePresentation.pdf
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nameAgantty.pdf
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(Schedule export breaks every time, full schedule also available at Agantty Project Schedule Chart)

Milestone #2: Prototype


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namePrototype Proposal.pdf
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namePaper Prototype Presentation.pdf
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urlhttp://youtube.com/watch?v=MDNc-jZXpmQ
 

Milestone #3: Interim Report


See the corresponding chapter in the notebook or our dev log: 

Dev Update 1: Interims

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Milestone #4: Alpha Release


See the corresponding chapter in the notebook or our dev log: 

Dev Update 2: Alpha

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Milestone #5: Playtesting


See the corresponding chapter in the notebook or our dev log: 

Dev Update 3: Playtesting

IMG_20180120_104325.jpgPlaytesting.pngplaytesting_bug_buff.gif

Milestone #6A: Final Release


See the corresponding chapter in the notebook or our dev log: 

Dev Update 4: Final Release

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Milestone #6B: Demo Day


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nameDemo Day Madness STATIC.pdf
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namePosterPDF.pdf
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Milestone #6C: Conclusion


See the corresponding chapter in the notebook or our dev log: 

Dev Update 5: Conclusion

Gameplay Video:

Our game video is unfortunately not rendered out yet, as the PC with the final footage on it was used at the demo day and is as of yet unavailable. 

In the meantime, enjoy this brief clip of demo day impressions: 

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urlhttp://youtube.com/watch?v=XaKBqxr5zcg

Final game build: Hikari no tō (2.0a Final) (as either .7z or .zip through Google Drive Share)

Sources: Project Src on GitHub Doc Src on GitHub